Any rule or play interpretation not covered in these rules shall be made by an agreement of the two teams, or a ruling by a member of REC-IM staff.
Rosters
- All rosters must be submitted electronically to REC-IM via the REC-IM website or through e-mail by the registration deadline.
- A team may have up to two free agents--players on their roster from another hall affiliation
- Gordon Conwell may put a team in the league, however, they will be ineligible for playoff competition.
- Rosters are not locked in until seven (7) days following the team’s first game. Players may be added within the first week in order to play the sport. A player must be added before they can play in a game for that team.
- This is a co-ed sport, which means that if a team has a full roster, there should be at least two (2) women on the field at once.
Sportsmanship Policy
Since there are no officials, it is expected that teams will police themselves. If a team is referred to REC-IM for poor sportsmanship, the team captain will have a conference with REC-IM and the team may be entered into the disciplinary process.
Forfeit Policy
Due to the never-ending challenges of scheduling, a team will only be allowed to forfeit three (3) games before they will be removed from the league (after a 3rd forfeit, they are out). In addition, the team will be docked their accumulated hall points points.
Inclement Weather Policy
- Every effort will be made to complete games, however, safety will always take priority. If games are cancelled, REC-IM will make that decision thirty (30) minutes before the first scheduled game. An email will be sent to all captains if their game is scheduled.
- Once a game begins, REC-IM has full discretion over the event. If in their opinion the playing conditions are no longer safe, the game will be called.
- If the decision to suspend play is in the first half, then the game will be considered a wash and restarted (if scheduling allows it to be replayed).
- If the game is waved in the second half, it will be considered final with the score at the point play was suspended.
Playoff Eligibility
- A player must play in at least half of their team’s regular season games in order to be eligible for the playoffs. Eligible players will be announced before the playoffs and only eligible players will be allowed to participate.
- A team must have had good sportsmanship in order to qualify for the playoffs.
Starting a Game
- No more than six players from each team may be on the field at any time. At least two must be women. Teams may start with four players (at least 1 girl) but must have six (and 2 girls) by halftime for the game to continue and count.
- The game will begin with a throw-off decided by rock, paper, scissors.
Game Play
- Two twenty-minute (20) halves
- One three-minute halftime
- No metal spikes are allowed.
- Must make substitutions announced, and players must “tag” as one comes on and the other off.
- You may take no more than three steps after you catch the frisbee.
- Points are scored when the Frisbee is passed over the goal line and received by a teammate of the thrower. Players may not use their three steps to run over the line for a score.
- If the Frisbee is not caught by a teammate of the thrower or there is no penalty on the defense, there is a change of possession.
- If the “throw-off” at the beginning of the game, or after a point is scored, goes into the end zone, the offensive player may bring it out of the end zone five yards.
- No holding or physical contact that inhibits the offensive player from catching the Frisbee. If so, the offense keeps the Frisbee at the spot of the foul. If there is inadvertent contact and it is evident the defensive player was also going for the Frisbee, there is no foul.
- Each team will get two timeouts per game.
- If a player attempts to make a diving catch out of bounds, they must get ONE foot to touch inside the boundary for it to count as a legitimate catch.
- If a player makes a catch running at full speed, you must make an attempt to stop IMMEDIATELY. Try to make it not more than three steps.
Overtime
In the event of overtime, there will be a five-minute period. If the score is still tied at the end of overtime, there will be a sudden death period where the first team to score will win. Each team gets one time out for overtime and sudden death, regardless of any timeouts they may have left over from the game. For both the overtime period and if necessary, the sudden death period, captains will do rock, paper, scissors for 1st possession.